About
Hey, I’m Kelly.
I’m an entertainment designer, product manager, and interactive marketing consultant. I specialize in social apps, games, and virtual world locations for both niche adult and mainstream markets.
I design fun, cost-effective online experiences to accomplish key business objectives from soliciting real-time market research data to improving site metrics (such as user loyalty, time-on-site, and re-engagement). I work on mainstream, non-adult projects for clients in a variety of industries. I also have extensive adult industry experience from my work on the RaptureOnline project, an independently-funded MMOEG by progressive adult entertainment company Black Love Interactive LLC.
The first time around, I went to Metropolitan State University where I studied computer science from 2002-2004. I am now back in college at University of Phoenix Online to study small business management and entrepreneurship, in order to focus more on business development than product development in the future. Prior to deciding what I wanted to be when I grew up, I worked an odd mix of IT (technical support, documentation, repair and upgrades) and marketing jobs, with occasional graphic design, web development, and illustration gigs on the side.
I live in St. Paul, Minnesota with my two kids and two cats. My hobbies include gaming, illustration, 3D graphics, and keeping up on IT trends. Game design, online experience design, virtual worlds, the social web, marketing, history, epistemology, ethics, morality, sexuality, gender, and humor are some of the topics I enjoy reading and musing about. Enough about me. This is awesome:

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